_handle (defined in ds2::Target::Windows::Thread) | ds2::Target::Windows::Thread | protected |
_process (defined in ds2::Target::ThreadBase) | ds2::Target::ThreadBase | protected |
_state (defined in ds2::Target::ThreadBase) | ds2::Target::ThreadBase | protected |
_stopInfo (defined in ds2::Target::ThreadBase) | ds2::Target::ThreadBase | protected |
_tid (defined in ds2::Target::ThreadBase) | ds2::Target::ThreadBase | protected |
beforeResume() (defined in ds2::Target::ThreadBase) | ds2::Target::ThreadBase | virtual |
core() const (defined in ds2::Target::ThreadBase) | ds2::Target::ThreadBase | inline |
kInvalid enum value (defined in ds2::Target::ThreadBase) | ds2::Target::ThreadBase | |
kRunning enum value (defined in ds2::Target::ThreadBase) | ds2::Target::ThreadBase | |
kStepped enum value (defined in ds2::Target::ThreadBase) | ds2::Target::ThreadBase | |
kStopped enum value (defined in ds2::Target::ThreadBase) | ds2::Target::ThreadBase | |
kTerminated enum value (defined in ds2::Target::ThreadBase) | ds2::Target::ThreadBase | |
modifyRegisters(std::function< void(Architecture::CPUState &state)> action) final (defined in ds2::Target::ThreadBase) | ds2::Target::ThreadBase | virtual |
Process (defined in ds2::Target::Windows::Thread) | ds2::Target::Windows::Thread | friend |
process() const (defined in ds2::Target::ThreadBase) | ds2::Target::ThreadBase | inline |
readCPUState(Architecture::CPUState &state) override (defined in ds2::Target::Windows::Thread) | ds2::Target::Windows::Thread | virtual |
resume(int signal=0, Address const &address=Address()) override (defined in ds2::Target::Windows::Thread) | ds2::Target::Windows::Thread | virtual |
State enum name (defined in ds2::Target::ThreadBase) | ds2::Target::ThreadBase | |
state() const (defined in ds2::Target::ThreadBase) | ds2::Target::ThreadBase | inline |
step(int signal=0, Address const &address=Address()) override (defined in ds2::Target::Windows::Thread) | ds2::Target::Windows::Thread | virtual |
stopInfo() const (defined in ds2::Target::ThreadBase) | ds2::Target::ThreadBase | inline |
suspend() override (defined in ds2::Target::Windows::Thread) | ds2::Target::Windows::Thread | virtual |
terminate() override (defined in ds2::Target::Windows::Thread) | ds2::Target::Windows::Thread | virtual |
Thread(Process *process, ThreadId tid, HANDLE handle) (defined in ds2::Target::Windows::Thread) | ds2::Target::Windows::Thread | protected |
ThreadBase(Process *process, ThreadId tid) (defined in ds2::Target::ThreadBase) | ds2::Target::ThreadBase | protected |
tid() const (defined in ds2::Target::ThreadBase) | ds2::Target::ThreadBase | inline |
updateState() override (defined in ds2::Target::Windows::Thread) | ds2::Target::Windows::Thread | protectedvirtual |
updateState(DEBUG_EVENT const &de) (defined in ds2::Target::Windows::Thread) | ds2::Target::Windows::Thread | protectedvirtual |
writeCPUState(Architecture::CPUState const &state) override (defined in ds2::Target::Windows::Thread) | ds2::Target::Windows::Thread | virtual |
~Thread() (defined in ds2::Target::Windows::Thread) | ds2::Target::Windows::Thread | virtual |
~ThreadBase()=default (defined in ds2::Target::ThreadBase) | ds2::Target::ThreadBase | virtual |